DX11 CREATE OBJECT CYLINDER

Creates a cylinder object of the given dimensions.

  Syntax
Return Dword = DX11 CREATE OBJECT CYLINDER(bottomRadius, topRadius, length, [segsAcross], [segsDown], [vertLayout])
  Parameters
bottomRadius
Float
The bottom radius of the cylinder to be created.
topRadius
Float
The top radius of the cylinder to be created.
length
Float
The length of the cylinder to be created.
[Optional] segsAcross
Dword
The number of horizontal segments. Defaults to 18 if omitted.
[Optional] segsDown
Dword
The number of vertical segments. Defaults to 1 if omitted.
[Optional] vertLayout
Dword
The object will be created to conform to this vertex layout. Only POSITION, TEXCOORD0, COLOR0 and NORMAL data is created; any other data elements are set to 0. Will use a default VertexLayout (POSITION/COLOR/NORMAL/TEXCOORD) if omitted.

  Returns

The created object.

  See also

OBJECT Functions Menu
DX11 Function Categories